• Electric Pendulum

    This pendulum shows that moving a magnet over a coil of wire generates electricity. It was made for a educational program in NEMO.
  • Serious Gaming: Energy needs in a city

    These boxes were designed and built for Frisse Blikken, who had designed a serious game for Alliander where employees had to experience the coming changes energy demands, and learn how to adapt the network to it. protoproto was hired to design a way for the game to be physically digital, allowing instant feedback for the players. The system consists of 26 WiFi equipped boxes that communicate with a central server. The boxes' behaviour is entirely defined in the server, allowing the game logic to be easily updated.
  • Atomic Memory

    This is a model that explains how the atomic memory research by Sander Otte works. It was built for the TU Delft research exhibition of 2017. In this exhibit, the most prominent and promising research projects are displayed, in an effort to connect researchers with businesses, and also to showcase the TU Delft's work with the public. More information about this project can be seen here and here.
  • 6DOF Stewart Platform

    This is a model of a 6 degrees of freedom hexapod with a control panel that allows the user to manipulate each axis individually. Each axis can be set to oscillate through a sine wave, or controlled manually. It was built for the TU Delft research exhibition of 2017. In this exhibit, the most prominent and promising research projects are displayed, in an effort to connect researchers with businesses, and also to showcase the TU Delft's work with the public. More information about this project can be seen here: https://www.youtube.com/watch?v=z6vScQft8Qo
  • Water filtration system

    This interactive was designed to illustrate the applications of different types of water filtration. As water passes through each step, it gets cleaner, finally ending up as potable water.
  • Temperature Sensor Scale Model

    This interactive model was designed to help the researcher who invented it to explain the working principles to potential investors and other interested parties.
  • Augmented Reality Projection Game

    This is a prototype of a game that was designed to be placed inside the exhibition space of a toy museum. Users place certain blocks on a semi-transparent screen, and a Processing sketch recognizes which block it is, and where it is positioned (using a modified PS3 eye camera and AR markers on the bottom of the blocks). It can then project the right images right on top of the blocks, thus augmenting the physical blocks with digital projections. The screen is lit from below with a strip of infra-red LEDs that emit light with a wavelength of 850nm. It was done as a Joint Master Project at the TU Delft, our group was called 'Studio Prik'.